Fill out the form below to get the e-book

The Games industry works hard to reduce the impact of piracy. There’s been extensive uptake of anti-tamper technology to extend the crack-free window and protect revenue from initial game sales.

But what about that other thorny gaming issue: cheating?

Over the years gaming has changed immeasurably with the rise of multiplayer online gaming and the exploding popularity of eSports tournaments. Whether it’s prize money or pride at stake, one player’s cheating can now have a direct impact on the gaming experience of millions.

Read the e-book to find out how cheating is touching the Games industry.

Please fill in the form to request the e-book.

Grand Theft Gaming

E-book:

The impact of tampering is well-known in the Games industry. But what about that other thorny gaming issue: cheating? Read the e-book to find out how cheating is touching the Games industry.

DOES THE GAMES INDUSTRY HAVE A $24BN CHEATING PROBLEM?